if GetCrewLevel(CrewID1) > GetCrewLevel(CrewID2) then
KillCrew(CrewID2);
Victor = CrewName1;
NonVictor = CrewName2;
else
KillCrew(CrewID1);
Victor = CrewName2;
NonVictor = CrewName1;
end
ShowStoryText("The fight grows fast and violent, and you observe with growing fascination as the two lay into each other with decreasing regard for their own safety. " .. NonVictor .. " is sadly no match for the skills of " .. Victor .. " who neatly skewers the former before you have a chance to intervene. Later, you have " .. Victor .. " congratulated, or possibly flogged depending on your whim.");
AddCaptainsLog("Watched one of my crewmen kill another in a fierce argument. Perhaps I should have intervened.");